Showing posts with label Reviews. Show all posts
Showing posts with label Reviews. Show all posts

Tuesday, 4 September 2012

LGBT in Gaming


Now, this post is entirely my opinion, and I’m not trying to force it into people. But it’s just me expressing … well, me. This is also about educating others about LGBT rights and how they’re being raised through the gaming world.


Today, I’m writing in more of a serious tone. This’ probably the first time I’ve written in a serious tone too … so yeah. But anyway… Homosexuality in gaming. Well, I shouldn’t just limit it to homosexuals, but rather, the entirety of the LGBT group (lesbian, gay, bisexual, transsexual).

Anyway, as we all know, it’s been a tough road for those on the other bus. People have been murdered, tortured, and discriminated against just for having a different preference. It’s like saying you like playing Zelda more than Mario, and being scolded for that. It’s a grim reality we have, even though we might think of it as lovely and dainty. Back then, (and I mean like a couple of decades ago) you were “weird” if you didn’t only like the opposite gender. It was all of this social pressure, cultural influences, and the very fact that it was simply wrong to have other preferences. They used a word – “queer.” And people lived under this namesake, and they were … “not normal.”

And even today, as of the 21st Century, we’re still struggling to let go of those old prejudices. In places like schools or the workplace, there’s a certain stigma attached to you as a person if you’re gay or a lesbian. It happens. We all know it. I’m pretty sure you’ve at least pointed at a gay person and talked about them like they’re some sort of animal at a zoo.

But, it is slowly changing. Even though we might not have let go of that negative association with the LGBT group, it is now seen as normal. People can openly say that they’re a lesbian, or that they’re gay. There are pride parades and campaigns for their rights.

And it doesn’t stop there. The gaming community is supporting the LGBT community as well. I heard that EA had a worker who changed their gender, and guess what? EA shouted it out to the world, saying that they would support that worker.


And I think that’s just brilliant. It’s a moment where you can truly see how far LGBT rights have come. Years ago, it would’ve been all hushed up, and now, it’s been openly declared. And that’s the way it should be. When it doesn’t matter what preference you have, and that the people around you will support you. Mass Effect, Dragon Age, Star Wars: The Old Republic, and Skyrim are also supportive of this – gay romances are possible, and that’s another good sign for the rights of the LGBT community. Street Fighter has Eagle and possibly Zangief hinted as being gay, Fable II with Reaver openly admitting his sexuality, and I think it’s really a great thing to have the gaming world acknowledge other preferences. Each day just gets a little brighter. Well, aside from the other worldwide worries … but one problem at a time.


The gaming world is opening up a little wider and taking a broader perspective. It’s not wrong if you have other preferences. And that is really how it should be. Gaming is taking notice of this, and those who don’t, should start now. The message should spread through the gaming world – that other preferences are ok. We should support the LGBT community instead of bitching behind their backs. We can all show our support and our acknowledgement. So let’s all be happy! Play games to our heart’s content with everyone, anyone! No matter what kind of stereotype, sexuality, race, or any of that stuff! Just play games! Be happy!

Monday, 18 June 2012

It's E3! - Part 4


My favourite part of E3! The games! And this year’s lineup was pretty darn good, I have to admit. I am dying to get my hands on some of the soon-to-be-masterpieces. Seriously, I can’t wait.

So let’s get into it, shall we? Here’s my list of games to look out for:

·         The Last of Us
·         Beyond: Two Souls
·         Nintendo Land
·         Dead or Alive 5
·         Tomb Raider

There’s probably more, but at the moment I can’t think of any others, but some of the above games are just fantastic. Wanna know more? Look below:

Overview

The batch of games we got was just great. Well, we always say that, and next year, we end up saying they were good too, but yeah, whatever. Now, you know how there’s tons of “action/adventure” games out there now? Well, E3 2012 seems to be full of the stuff; Tomb Raider + The Last of Us + Beyond (not sure) + Assassin’s Creed III, and probably others, but they were the most noteworthy. Just one thing, every action/adventure is copying off Uncharted. Seriously, I’ve said this so many times over. Another gripe is the lack of innovative and revolutionary games. Technically, I am being a bit harsh, but aside from Beyond, and ZombiU, I was about disappointed in the originality of the games. Sure they sound great. Sure they look fun. But it’s not like they’re blowing everything out of the water. It’s the old, with a new coat of paint, and some new decorations here or there, and some patching up. But I digress, there are some nice additions. Really there are.

Specifics:

·         The Last of Us

A post-apocalyptic survival 3rd Person shooter (whew, that was long!) it’s your typical “the world’s ended” survival game. But it just looks so good! The graphics are just superb, and they really capture the “oh no, it’s the end of the world” thing. The concept is pretty interesting too; basically, there’s two survivors from a disease that affected the entire world, causing fungus to grow in their head and something like that. Pretty cool, huh? You play as Joel, and you’re accompanied by a girl who must be Navi (an annoying whiny fairy from Zelda) except grown up and less annoying, and more helpful. Anyway, there is violence! And it’s just great to watch! The fighting is really gritty and visceral; melee, shooting, and even Molotov cocktail (like a bomb from alcohol)! The interface seems to be real time; if you’ve played Legend of Zelda: Skyward Sword, you’ll get what I mean. If you don’t, well I’ll explain. Basically, you know how you have to access your inventory, or switch weapons, and stuff like that? Well, when you’re busy getting that health potion out, enemies can still move around, and the action doesn’t pause; you have to do it in actual time.

Overall, it’s a bit clichéd, but very nice looking game we’ve got. I would’ve liked multiple solutions to things, and I really want to be able to make more bombs and stuff like that, because it just sounds great. This game DID come from the makers of Uncharted, so we know it’s gonna be good. Because it’s so much like Uncharted, I think it’s going to be just as good.

·         Beyond: Two Souls

I can’t express my joy for this. I really can’t. It’s quite a departure from the norm of its genre. Oh, and the facial modelling. IGN, Gamespot, Kotaku, etc, have all noted this. And it is just out of this world. Anyway, Beyond has a very mature, gritty, and noir tone about it; not for little kiddies. Gritty and mature are what describe it. You play two characters; a girl who has an unknown-as-of-now past, with her pet ghost. Well, maybe not her pet, but companion at least. He protects her using his ghostly powers. Oh yeah, it’s a him. It’s all about what happens beyond death (see what I did there?) and the ghost links back to this. The gameplay is similar to most action/adventure. Except for when you’re in control of the ghostie guy. He can do your standard ghost stuff; frighten people, go through walls, make shield bubbles, and all that supernatural stuff. But the way they presented and showed me at E3 just blew me away. My description sucks. The overall concept is a mature one, and I’m really interested. It sounds good, right?

No, this is not a soon-to-be blockbuster movie that will become an all time classic that will forever more be engraved in history. No. It's an amazing game. But still, I reckon someone should make a movie on this.


Overall, this is a revolutionary game. I can’t pick up many faults; it’s tense and dramatic, while mysterious and gripping. It’s like a murder mystery, and once you start reading/playing, you can’t put it/the controller down. There are some really great concepts there, and there’s no doubt in originality.

·         Nintendo Land

It’s the new Wii U version of Wii Sports! … I think anyway. Well, that’s what Nintendo said anyway. I haven’t looked it up too much, but I quite like it; it’s like Super Smash Bros, but Wii Sports style. A whole bunch of minigames, all based on other Nintendo games (Mario, Zelda, Pokemon for example), thrown into a theme park. Guess what it’s called? Nintendo Land. I’m loving it. You can use your Miis too, so it adds to the fun. And to make matters even more wild, the gameplay evolves and shifts if you use different controllers. Wanna use your old Wiimote? You can! Wanna bring out that Wii Balance Board? You can! Wanna bust out that Wii U Gamepad, with it’s multiple and complicated (and expensive) design? You frickin’ can! It sounds so … Nintendo-like. Oh wait, it’s from Nintendo. It sounds very original, and the gameplay will surely draw in hardcore Nintendo fans, and it’s an interesting idea. I’m keeping tabs on this.

·         Tomb Raider

Uh… Lara, old girl? You’re supposed to be raiding tombs, not trying to survive on an island. … Oh, I see, this is a reboot… Wait … WHAT?!

Anyway, yes, it’s a reboot of this series. Lara’s fresh outta college … and happens to be stranded on an island with hostiles. So, Bear Grylls time it is! Anyway, another standard action/adventure type gameplay, though some of it seems pretty darn clever, even Zelda-like in smartness of delivery.

Let’s say Lara is being confronted with enemies. She’s at the top of a hill, and the baddies are getting up. What’s she to do? Well, personally, I’d hack and slash through their ranks, leaving a bloody mess behind me, like in Ninja Gaiden, but nope, Lara shoots a bunch of stacked barrels, and lets gravity do the work for her. She then climbs onto a metal roof thingy, and doesn’t have to step over bodies! Sounds almost like Zelda, huh? There’s parachuting (and hitting trees), swimming (well, more like being swept away by a strong current and trying to stay alive in it), ducking while randoms are shooting away at her, jumping HUGE distances (and while she’s at it, waving her arms like an idiot) and more action-ish stuff. It’s pretty awesome. It’s what every action/adventure game aspires to be. Except … the linear passages. There’s no choice on where to go, so the exploration goes down, while the action goes up. Not sure if I like that. And what’s more, too many quick time events. Seriously, God of War was good with that, but I think we’ve had enough of those for a lifetime. But aside that, I am so excited. Goodbye Uncharted, hello Tomb Raider!

·         Dead or Alive 5

She’s alive! After a 7-ish year hiatus, our favourite boob-bouncy fighter is back! With more maturity clearly. The boobs aren’t gone (I’m sure some people are pleased) but the game’s taking a darker and more mature turn. And the graphics are beautiful. The characters now look more like human beings instead of dolls, and the environments look wonderful as ever. There’s also Power Blows, which is your equivalent of a special, and Cliffhangers, which is a bit complicated to explain, but I’ll say more later. Overall, Dead or Alive 5 is looking great. I think it’s really time for it to compete in the fighting game competition – everything’s been upgraded, and while I am a bit concerned for the online, the actual fighting will be well worth the wait.

Ok! I have more opinions on the games, but I might post some more in a couple days, so watch out! Next up is a concluding statement for E3 2012!


Friday, 15 June 2012

It's E3! - Part 3

So this time, I’ll go over how some of the big companies went through E3! This year has been … unusual, but still very interesting.

Well, I guess I’ll stop dragging this on, and start! 


Overall, Nintendo’s showcasing of their Wii U was interesting and definitely had some good concepts, maybe not awesomely mind-blowing like with the Wii. But I’m not saying you should be disinterested in the Wii U. Oh no you don’t. Don’t you dare be un-excited. In fact, be very excited. It’s a great console, with great graphics, great games, great in-built avatar system, so what’s not to like?




I think Microsoft did fine. Maybe it wasn’t the centre of attention, but it did well in capturing my interest with the SmartGlass. Fine additions, that have adapted to the modern age, but it feels like they should’ve done this a while ago. Not bad, but I think I’ll wait ‘till when Xbox 720 is coming my way to finally start looking back at Microsoft.

Uh, apparently, the phone controls the tablet,  and the tablet controls the controller,  and the controller is also hooked up to the screen, and so is the phone. Oh, and you can do this while you're in the shower. I think.
Sony’s show at E3 was … not that good. Besides one great game, and a struggling attempt at using J.K Rowling’s fanbase and trying to squeeze on last drop of value out of the thing that copied the Wii, it didn’t really interest me. Just go back to looking at Nintendo. It’s more interesting anyway.
Just saying, this was the only interesting thing about Sony's presentation overall. Seriously, this game is awesome.



Ok! Next up in this series, are specific games! And trust me, gaming’s taking a darker, more mature view on games…. 

Saturday, 9 June 2012

It's E3! - Part 2

Ok! E3 is over now! And personally, I reckon it was a pretty interesting year – there’re some really promising looking games and new consoles and old consoles with new and absolutely great additions that have been really mind-blowing.


So, I’ll give my own opinion. Because I just feel like it. Yup.

Now, I think I’ll just give a general overview of what I thought of E3:

General Overview – My Opinion

This year could’ve been better. Well, we always say that, and then next year, we end up saying “oh, last year’s E3 was so much better.”

Just to say, there is an outrageous amount of new games I simply MUST get my hands on. I mean it. Seriously, there are so many fantastic looking games there. The only problem isn’t the fantastic, but more like the lack of innovative and new. True, there are a few scattered new ideas, but a lot of what was shown at E3 was really just the old with a fresh coat of paint and a few new tricks up its sleeve.

And for some reason, gaming is taking a darker turn. Well, you might not know what I mean by that, but take a good look around.


A huge list of games all seem to want to have that “grittier, darker, more mature” feel to it. I can make a huge list of these; it’s usually on Nintendo that fixes this, and churns out some original, and yet family friendly content that suits everyone.

That, and copy and paste. Who doesn’t love it? Even big gaming companies seem to like it too. The entire action/adventure genre is turning towards Uncharted, (which isn’t necessarily a bad thing … hehe…) Sony and Nintendo are copying Microsoft (sort of), and fighting games seem to be copying each other.


So, E3 2012! It’s … a bit messy, and maybe not what we all hyped it up to be.

Just so say, I'll provide more of my opinion on E3 - this post is just an overview! More to come, on my opinion of E3! Next up are my thoughts on those big companies!

Tuesday, 5 June 2012

It's E3! - Part 1

Hey all! It’s E3!
If you miss out on this, you really suck. Jokes. No, you're just missing out. Actually, no, you do suck if you miss this. So hurry up and look it up on IGN!


This post is totally irrelevant, but anyway … Nintendo, Microsoft, and Sony have all displayed their line of (awesome looking) games!

So, here are a couple of things I noted, and what I think of them:

·         There are some really reaaallly great looking games there. And here they are (most of these are the ones I’m interested in):
o    Assassin’s Creed III
o   The Last of Us
o   Beyond: Two Souls
o   Halo 4
o   Dead or Alive 5
o   Tomb Raider
o   Super Mario Bros Wii U

·         The Wii U’s tablet controller thingy is now slightly more awesome – there’s the addition of the “Pro” controller … which is in the exact shape of an Xbox 360 controller. Literally. It’s just that the “A, X, B, Y,” buttons and the Right Control Stick swapped positions. Oh, and the Wii U comes in black. Thank god. And not to mention Nintendo is also creating the Miiverse, universes for people with completely flat faces, and hardly interact unless you’re playing Wii Sport or the sequel. Anyway, they seem to be covering up for the Wii’s blunder of bad online and console universe. Which I think is an interesting proposition actually. It sounds pretty appealing to me.

Hmm... What does this remind me of...?
·         Sony seems to have a lineup of some really … unusual games, but mixed in with some real beauties (Assassin’s Creed, The Last of Us, Tomb Raider *cough cough) mixed in.

·         Microsoft is extending the ol’ 360 from just Xbox to Kinect, and now to SmartGlass … which is so cool, I’d scream in your ears … but that’s just not nice. Anyway, it looks like you can connect your iPhone/iPad/similar thing to it, and use that as a controller. Sounds great, huh? But apparently, you can connect it to the Internet as well, and there’s all this complicated stuff that sounds interesting … but you should look it up in case you’re interested. Anyway, I reckon it’s a great idea, and it’s a smart one too.

Must've taken them all day to think of a name like "SmartGlass."

·         For some reason (actually it’s pretty obvious), a lot of games/companies are trying to copy each other discreetly (well, when I say “discreetly,” it’s actually really really obvious.). A whole ton of games like The Last of Us and Tomb Raider are all trying to copy off Uncharted, and Nintendo seems to have run out of innovative designs and is gunning for the Xbox Controller look. Sony’s trying to get the PS3 to connect to the PSVita … while Microsoft is going further and wants to get ALL (I mean it) kinds of iPhones/iPads/etc to connect to the 360. So yeah, a whole ton of copying.

The best thing ever invented. The only thing left to do after this is to press "Synonyms" and change everything.

Anyway, get back onto IGN (or any other site; it’s just that I like using IGN) and start going through E3! I’ll be sure to post more about my own thoughts on E3; this was just a quick overview!

Saturday, 2 June 2012

Minigame Collections - Games That Need Improving

Too long has the gaming world suffered a little thorn in its side known as bad minigame collections. True, you might say there are some good ones out there (Wario SmoothMoves on Wii, and Wii Sports and it’s sequel) but there’s still a whole bunch of them out there, wasting away.


So why am I just complaining to you? Well, it’s because I just played one last night. It was … horrible. So I’ve decided; minigame collections need improving.

Here are some things I’ve picked up about minigame collections:

·         A quarter of the minigames suck. Really bad too.
·         There isn’t enough satisfying minigames.
·         Some of them don’t even work properly.
·         There just isn’t enough replay value because most of them are pretty tedious.
·         There’s nothing to do but look at the menu and go “what else is there to do in this dumb game?”


Just saying, not all minigame collections are like this.

Here’s a little comparison. It’s like this:

Dead or Alive Xtreme 2 vs Wii Sport Resort

Just saying, Dead or Alive Xtreme 2 or DOAX2, had you either watching sickeningly bouncy boob physics and looking at skimpy outfits in naughty cutscenes. Either that, or you were playing tedious/boring/difficult/pointless minigames to buy more skimpy outfits. Controls that … don’t really exist, a blindingly bright selection of colours, nice graphics (but with the weird hair mechanics…), and bland bland music.

You think this is skimpy? Clearly you haven't seen the rest of the game.


And Wii Sport Resort was one of the best sports and minigame collection games on Wii, with motion gaming put to its limits and shown to its maximum. Fantastic controls, a relaxing and cool colour scheme, Wii-like graphics (it’s actually a good thing) and some very nice tunes in there that are just pleasant to hear.


And so, because of all of these terrible (but sometimes good) minigame collections, I’ve made a little list of some things minigame collections should pick up:

·         Draft a whole ton of ideas. Even the ones that sound really wacky. Then, try to stick most of them into the game, so there’s a good variety and then the gamer can pick out the good and the bad. Now, I know they probably already do this, but re-drafting is always good. And asking others, and doing it some more is good too.


·         Look at well made minigame collections – and follow their example. After all, if every minigame collection followed Mario Party, then they’d actually be worth it.
·         Create a general hub (which should be interesting), where you can access the minigames. It might also be good to make it explorable, but that depends more on the game itself.
·         Add the ability to make in-game avatars or use the console’s own avatars (like the Miis from the Wii or the avatars from Xbox). And besides, it just feels good playing as yourself.


·         Add some sort of compelling goals – Go Vacation (a pretty good Wii minigame collection) had you clearing the activities on all difficulties so you could get Keys to unlock stuff for your own in-game villa. Something like that.
·         Include special challenges to overcome – finish an activity with exactly 77 points, or do something incredible.


·         Use controls that don’t involve spamming a single input, or something that’s really dumb.
·         Make something fun.



Although most of these are just my opinion, I sorta wish some of these would start happening – minigame collections just might start making a comeback. But before that, I guess they need quite a bit of improving….

Wednesday, 16 May 2012

Pokemon - Is it absolute Trubbish?


Everyone’s heard of Pokemon. Whether or not you’re a diehard Pokefan or not, there’re some huge issues with some of the latest entries. Is Pokemon trying and dying? Oh yes it is.

Let’s take a look back on the old Pokemon Red and Blue, shall we?



Created in 1996 by Satoshi Tajiri, its fame has its roots from a little game about a boy (and you can only ever play as a boy) who can somehow command the strongest creatures in the universe ... and is still about 11 years old.

Back then all you had were:

·         1:1 battles in a turn-based style.
·         151 Pokemon who actually represent real animals, plants, and weird thingies.
·         Some typical RPG stuff (fetch quests *cough cough)
·         A whole ton of stuff to do after you’ve beaten the storyline

And most of all, Pokemon gave you a magical motivation to get everything you can in the Pokemon universe.

Now let’s fast forward to 2011’s Pokemon Black and White.

Somehow, names like Reshiram and Zekrom made it in, representing something like this.



Yeah, I don’t think yin and yang look very much like these dragon-esque ... erm, things?


Here’s a list of other blemishes in Black and White:

·         A tried-and-true-and-tiring formula; I think we’re all getting a bit sick of how it starts you off and how everything flows
·         The new gimmicks (the eye-hurting 3D-ish perspectives, triple battles, new moves) are really more of an excuse to say “we’ve run out of ideas.”
·         Another bunch of weak Pokemon in the lineup makes others overpowered

Sooo true...


·         Some of the Pokemon just don’t make sense; in naming and concept

Oh my god. What has happened to this thing?! And more like,  what the hell is it?!


·         It’s lost the “beginning of an adventure” and “world at your fingertips” sort of feeling.
·         It’s also lost the “youth-ish” feeling; you look about the teen-ish age in Black and White. Why would you want to be capturing weirdly named creatures rather than playing Modern Warfare 3 or Skyrim at that age?

Pokemon’s fallen from its original feeling, and yet, is still basically doing the same thing Red and Blue did for years. Now, the feelings have fallen to an all-time low, the creators seem to use robotic generators to create the new nonsensical Pokemon, and the “Pokemon” feeling seems to weaken just a bit with each game.

Although, it’s not like it’s the worst game of the Pokemon series. Black and White does have its redeeming features, and it is trying to appear more unique.

From Mewtwo ...

... To Trubbish






But the bottom line? Pokemon, I’m sad to say, but you’re starting your fall from Mewtwo, to Trubbish.